Dungeons & Dragons: Honor Among Thieves poster

Dungeons & Dragons: Honor Among Thieves

2h 14mAdventureFantasyComedy12A
73
Fi1m score
77
Critics · 12
Audience · not yet

Where to watch in the UK

Checked 10 September at 22:29. Prices and availability change; the service’s page is the last word.

Plays from YouTube when you press play; nothing loads from them until then.

Synopsis

Edgin (Chris Pine), a bard turned thief, and Holga (Michelle Rodriguez), a barbarian, are serving time in a frozen prison for a robbery that went wrong. They break out at their own parole hearing and head for the city of Neverwinter, where Edgin’s daughter Kira (Chloe Coleman) has been left in the care of their old partner Forge (Hugh Grant). Forge is now the city’s lord and has a wizard, Sofina (Daisy Head), at his elbow. To get Kira back, Edgin recruits a sorcerer with no confidence, Simon (Justice Smith), and a shapeshifting druid, Doric (Sophia Lillis), and plans a heist. A paladin, Xenk (Regé-Jean Page), points the way. John Francis Daley and Jonathan Goldstein direct.

Fi1m review

In a sentenceChris Pine talks his way past guards, a paladin and a fat dragon, and nearly past the running time

Daley and Goldstein have made a heist comedy in fantasy dress, and when it is small, five people bickering in a graveyard or a druid running through a castle, it is a pleasure. When it is big, it is loud, grey and long.

John Francis Daley and Jonathan Goldstein’s Dungeons & Dragons: Honour Among Thieves is a heist comedy that happens to have wizards in it, and it is fond of the game rather than solemn about it. For its first hour that is a pleasure. Then the fights get bigger and the pleasure thins.

Edgin (Chris Pine) is a bard who gave up the lute for burglary, and Holga (Michelle Rodriguez) is the barbarian who hits things while he talks. We meet them in prison, where Edgin uses his parole hearing to tell the story of how they got there, and the film’s method is set in that scene: he talks, and the plan is usually worse than the talking. Back in Neverwinter, their old partner Forge (Hugh Grant) has become lord of the city and has kept Edgin’s daughter Kira (Chloe Coleman) as his own. Getting her back means a robbery, and a robbery means a crew.

The crew is the film. Justice Smith’s Simon is a sorcerer who cannot make a spell work when anyone is watching, and Smith plays the nerves rather than the jokes, which is why the jokes land. Sophia Lillis’s Doric is a druid who would rather be an owlbear than a person. Pine and Rodriguez have an ease together that most screen pairs never manage, and the script, by Daley, Goldstein and Michael Gilio, never makes them a couple. Grant does the thing Grant does now, a smiling man who is lying and slightly delighted to be caught at it, and Amanda Monk dresses him in velvet and rings.

The two best sequences are the smallest. In a graveyard, Simon casts a spell that lets a corpse answer exactly five questions, and the crew waste them on pleasantries, dig up another, and do it again, and Dan Lebental cuts each repetition tighter than the last until the final corpse is a punchline before it has opened its mouth. We laughed out loud, twice, and were not expecting to. Later Doric flees a castle by changing shape mid-stride, fly to mouse to deer to owlbear, and Barry Peterson’s camera follows her through what has been stitched to look like one unbroken take, along corridors, over a wall and into a river. It is the one place the digital work does something a camera could not.

Regé-Jean Page arrives partway through as Xenk, a paladin so upright he cannot recognise a joke, and Page plays him without a flicker. Every line Pine throws at him bounces off. He is the reason a number of critics have been kinder to the middle act than we are.

The trouble is scale. Every time the film stops talking and starts fighting, it looks like every other film of its size. Ray Chan has built a proper Neverwinter, timber and stone and a market you could walk through, but the arena where the last act happens is a grey bowl full of grey pixels. Daisy Head’s Sofina, the wizard behind Forge, is asked to scowl and hover and little else. Lorne Balfe’s score thunders through all of it at a single volume. By the last fight we had stopped following who was hitting whom and started checking the time. At 134 minutes the film is a good half hour longer than its best version.

Daley and Goldstein made Game Night, a comedy about ordinary people caught in a plot too big for them, and they have brought its rhythms here. Fantasy has not had many of these since the eighties, when The Princess Bride and Willow were allowed to be silly and sincere in the same scene. What those two had that this one lacks is a danger we believed in between the jokes.

Take the children; the 12A is earned by nothing worse than a few skewered guards and a dragon that has let itself go. The people on the sofa who have never rolled a die will follow every word, which is what the tagline promises, and the ones who have will spot things the rest of you will not and be insufferable about it for a week.

Critical consensus AI synthesised

77
Positive
11
Mixed
1
Negative
0
Vulture
31 March 2023 · Bilge Ebiri
85*

The directors wisely lean into humor and the ridiculousness of the concept rather than taking it too seriously, resulting in a fun, Monty Python-inflected adventure that still delivers on story and characters. The set pieces build comedy effectively around the quest elements.

Read the full review →
The AV Club
27 March 2023 · B+ · Jordan Hoffman
83

The film is a thrilling franchise starter that captures the wide-eyed wonder of D&D with inventive side quests and a charming cast, even for non-gamers. It prioritizes the world and journey over plot while delivering buoyant visuals and effective family themes.

Read the full review →
Empire
13 March 2023 · Helen O'Hara
80*

The critic calls it wildly entertaining high-fantasy-meets-low comedy that revels in its ridiculousness while finding an emotional core as a tribute to the game. She singles out the found-family theme and the cast's performances, especially Regé-Jean Page's scene-stealing turn, for praise.

Read the full review →
Radio Times
21 March 2023 · ★★★★ · Emma Simmonds
80

The critic calls it a thoroughly ripping yarn with canny casting, imaginative visuals and a script that pokes fun at genre traditions while delivering exciting action and spectacle.

Read the full review →
Total Film
11 March 2023
80*

The critic describes the film as turning the board game into a big-screen treat. It is presented as a positive release review focused on its fun adaptation of the source material.

Read the full review →
Screen Daily
28 March 2023
75*

The critic praises it as an entertaining adaptation that brings a modern sensibility to the D&D universe, focusing on human aspects of characters and strong performances, especially from Regé-Jean Page.

Read the full review →

Cast

Stills

Awards

Hugo Awards, 2024

Won
Best Dramatic Presentation, Long Form

If you liked this, try…

The Princess Bride poster

The Princess Bride

1987 · Silly and sincere in the same breath; the model this film is working from.

Game Night poster

Game Night

2018 · Daley and Goldstein’s earlier comedy of a plan going wrong; same rhythms, no wizards.

Time Bandits poster

Time Bandits

1981 · Gilliam’s scrappy adventure through history: stranger, shorter and made of cardboard.

Stardust poster

Stardust

2007 · British fantasy with a scene-stealing pirate captain; more romance, the same lightness.

Galaxy Quest poster

Galaxy Quest

1999 · A spoof that grows fond of what it is spoofing, and becomes the thing itself.