Film review

Monsters, Inc.

2001 · Directed by Pete Docter · 1h 32m · MPA G

In a sentenceThe monsters are frightened of children, which seems a reasonable qualification for working with them

AnimationComedyFamilyFantasy

In a city of monsters, frightening children is a job: their screams supply energy. Sullivan, voiced by John Goodman, works alongside Mike, voiced by Billy Crystal, in a business governed by corporate rules and anxious about its future. The creatures who make a living from childhood fear are themselves terrified of children. A child called Boo, voiced by Mary Gibbs, puts Sullivan’s fears to the test. Pete Docter directs this animated comedy about friendship, care and working life, with Steve Buscemi voicing Randall and James Coburn voicing Waternoose among the inhabitants of a society that resembles our own.

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Fi1m review

John Goodman and Billy Crystal give this funny, tender monster comedy a friendship worth caring about. Some supporting characters need more attention, but we recommend it warmly for its wit and unforced affection.

The first good joke in Monsters, Inc. is that scaring children pays the bills. The next is that the monsters are frightened of children themselves, and Pete Docter understands how much comedy that reversal can support. This is a funny, tender family film that builds a working society around a childhood worry, with enough everyday irritation to keep the adults interested. We recommend it warmly, with a small reservation about how thinly some of the supporting characters are drawn.

Screenwriters Daniel Gerson and Andrew Stanton give the creatures a recognisable corporate life: energy has to be supplied, rules have to be followed, and fear is a resource. The recession anxiety and company protocol are useful because they make the monster world intelligible without lengthy explanations. We can grasp what a bad day at this business might feel like before anything particularly extraordinary happens. Some of the workplace jokes will mean more to adults, but the central absurdity is simple enough to need no explanation.

John Goodman and Billy Crystal make Sullivan and Mike easy company, even when Mike is doing enough talking for both of them. Crystal’s verbal bustle gives Goodman room to be slower and softer, and the contrast keeps the friendship from becoming a contest for the next laugh. Their affection feels established rather than announced for our benefit. Steve Buscemi gives Randall a welcome sharpness, supplying an edge that the softer creature designs sometimes need.

Production designers Harley Jessup and Bob Pauley make the monster city bright, busy and recognisably organised around work. The surroundings give the jokes somewhere credible to happen, and there is pleasure in seeing such unlikely creatures inhabit such a familiar society. Sullivan’s fur is the conspicuous technical achievement, its apparent softness particularly useful in a film asking us to care about a professional frightener. A few of the designs are so cuddly that the monsters’ profession takes some believing, though that hardly damages the comedy.

The relationship between Sullivan and Boo is where the film earns our affection most securely. We were moved more than we expected by Sullivan’s care for her, because Goodman’s gentler delivery makes the attention feel patient and particular. Mary Gibbs voices Boo, and their scenes allow the child’s presence to matter without turning every exchange into a lesson. Docter gives that relationship enough attention for the feeling to survive all the rushing about around it.

Editors Jim Stewart and Robert Grahamjones keep the jokes and action moving at a pace that rarely crowds out a reaction. At 92 minutes, the film has little room to loiter. The briskness suits the workplace comedy, where a joke can lose its force if the film stops to admire it. Randy Newman’s music is less distinctive than the voices, and sometimes supplies more encouragement than the comedy needs. The strongest exchanges between Sullivan and Mike need no extra prompting to be funny.

For a family comedy built around fear, Monsters, Inc. is unusually interested in making its creatures understandable. It skews young, and the broad supporting characters can leave us wishing that they had more to do beyond keeping the story on course. Still, the central friendship receives the care it needs, and the humour seldom feels like a separate entertainment laid on to occupy the parents. Choose it for an evening when the children want monsters and the adults would appreciate a little kindness.

Critical consensus AI synthesised

83
Positive
10
Mixed
0
Negative
0

Most critics greet Monsters, Inc. warmly, with praise clustering around its inventive premise, visual detail and humour. The animation attracts particular attention for Sulley’s fur, though the reviews generally find enough character and feeling to make the technical achievement matter. Sulley and Mike’s comic partnership and Sulley’s relationship with Boo are recurring strengths. Critics also admire how the monster workplace turns childhood fears into material for jokes and an affectionate story.

The reservations mostly concern characterisation and comparisons with earlier Pixar films. The Independent finds the character work patchier than in Toy Story, while Empire sees the film as pitched slightly younger. The Los Angeles Times offers a firmer dissent, finding less wit and emotional appeal for adults than in Pixar’s predecessors, despite enjoying the monster city’s details. Eye for Film takes the opposite view, judging it an advance on earlier efforts; the spread is chiefly between enthusiasm and qualified approval.

The AV Club
2 November 2001 · Keith Phipps
85*

The film delivers on its clever premise about monsters harvesting children's screams for energy, with strong character work and emotional depth alongside inventive gags. Pixar excels here in blending technical prowess with heartfelt storytelling and a fully realized world.

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The Independent
11 February 2002 · J. Romney
85*

The critic praises the film's witty script, ingenious narrative, and especially its tactile, sensuous animation and textures (notably Sulley's fur). It excels in pacing, constant invention, and a thrilling action finale, though characterization is patchier than in Toy Story.

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Time Out
12 October 2016 · NB
85*

The review calls it unfailingly lively entertainment with earned feeling and glorious action and gags. It singles out the vibrant, colourful underworld escapade and ideas about fear and polymorphity handled in stride.

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Total Film
8 February 2002
85*

Monsters, Inc. is called fantastic—sharp, clever, frighteningly funny, and feelgood—with flawless animation, strong storytelling, buddy chemistry between Sulley and Mike, and a thumpingly good narrative that includes tension, action, and a warm ending. It is not quite up to Toy Story 2 but stakes an early claim to the year's family entertainment crown.

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Empire
· William Thomas
80*

The review highlights the delicious premise, sumptuous animation, and strong voice performances by John Goodman and Billy Crystal. It celebrates the joyful, innocent tone, technical achievements, and inventive set pieces while noting it skews slightly younger than the Toy Story films.

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Sight and Sound
1 February 2002
80*

The review praises the film's sophisticated CGI, especially the fur animation, and its strong narrative and characterisation that engage viewers beyond the visuals. It highlights the gentle subversion and escapist charm of the monster world while noting some cuddly character designs.

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Cast

Stills

Awards

Academy Awards, 2002

Nominated
Best Animated Feature
Nominated
Best Original Score
Nominated
Best Sound Editing
Won
Best Original Song

Annie Award for Best Animated Feature, 2002

Nominated
Annie Award for Best Animated Feature

BAFTA Film Awards, 2002

Won
BAFTA's Children & Young People Award - Feature Film

Critics' Choice Awards, 2001

Nominated
Best Animated Feature

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