Anduin Lothar (Travis Fimmel) walks among a group of orc warriors in a mountain valley
Film review

Warcraft

2016 · Directed by Duncan Jones · 2h 03m · MK 15+

In a sentenceThe orcs have feelings; the humans have names we are still trying to remember

The Horde enters Azeroth through a portal, bringing an invading army into the realm of King Llane Wrynn (Dominic Cooper). Commander Anduin Lothar (Travis Fimmel) must defend it, with magic complicating a soldier’s response to the threat. Medivh (Ben Foster) holds the title of Guardian, while Gul’dan (Daniel Wu) is a wizard on the orc side. Among the invaders is Durotan (Toby Kebbell), whose concerns give the conflict another perspective. The story follows both sides of the crossing, with Garona Halforcen (Paula Patton) also drawn into a war between the two worlds.

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Fi1m review

Duncan Jones gives his orcs weight and feeling, but Warcraft buries them in a crowded, hurried story. Toby Kebbell supplies the strongest performance in a fantasy that asks for more patience than it earns.

Duncan Jones approaches Warcraft as though the orcs deserve as much consideration as the people standing in their way, and that is a worthwhile place to begin. This is a poor fantasy film with an unusually persuasive group of digital characters. Jones wants us to understand the opposing sides, but the screenplay, which he shares with Charles Leavitt, gives us too many introductions and too little time with anyone. Across 123 minutes, learning who matters becomes more work than it should.

Toby Kebbell’s Durotan gives the film its clearest reason to keep watching. The bulk of the orc body never prevents a thought from registering in the face, and the effects allow Kebbell’s performance to remain readable beneath the tusks. We cared about him, because the worry in those eyes makes the conflict feel like something happening to a person. The orcs have weight, too: their size and movement suggest bodies capable of hurting each other.

The human cast has a harder job. Travis Fimmel’s Commander Anduin Lothar is given plenty of importance without becoming a particularly engaging companion, while Dominic Cooper’s King Llane Wrynn struggles to be more than his rank. Ben Foster, as Medivh, has the burden of making the magic sound consequential, which does not leave much room for a person underneath. Paula Patton gives Garona Halforcen some welcome grit. Her presence suggests a more immediate, less crowded film, but she is repeatedly made to serve the business of moving this one along.

Paul Hirsch’s editing keeps changing our company before the relationships have had time to become interesting. The story feels hurried even when it is laborious to follow, because explanations and introductions occupy the space where a scene might have developed. There is not enough pleasure in simply being here. Jones and Leavitt appear so concerned with fitting the world into the film that they seldom let us discover it through a character doing something worth our attention.

The images have a similar problem of competing demands. Cinematographers Simon Duggan and Stewart Whelan give the magic a welcome brightness, but the actors and digital surroundings do not consistently look as though they belong together. Gavin Bocquet’s production design contains plenty of detail, but the props do not always look substantial enough to belong beside those convincingly bulky orcs. There are passages where the sheer effort of filling the frame leaves us less certain what we ought to be looking at.

Ramin Djawadi’s score adds to the insistence that all this matters. Its force suits the combat better than the stretches in which the film is still trying to establish why we should care. The fighting at least benefits from the orcs’ physical presence, and there is a blunt pleasure in the scale of them. Yet the crowded storytelling keeps reducing the impact: we can register a blow without having much invested in who receives it.

Fantasy can accommodate complicated histories, but it needs to make a stranger want to learn them. Warcraft asks for that commitment before it has supplied enough excitement or affection to earn it. There is care here, particularly in the orc performances, and anyone already attached to this world may be more willing to do the connecting work. Try it for the orcs only if you can tolerate a good deal of hurried explanation.

Critical consensus AI synthesised

36
Positive
1
Mixed
7
Negative
17

Most critics find Warcraft overcrowded, difficult to follow and short of characters worth caring about. The recurring complaints concern rushed storytelling, dense mythology and familiar fantasy material, with even sympathetic reviews acknowledging the strain of fitting so much into one film. Praise clusters around the performance-captured orcs, particularly Toby Kebbell’s expressive Durotan, and the care put into their world. Several critics also find warmth or promise in Paula Patton’s Garona, though the story gives her too little room.

The spread is wide, but heavily weighted towards negative verdicts. Visual effects divide the reviews: some admire their detail and physical heft, while others find them artificial or tacky. The Hollywood Reporter offers the clearest dissent, finding a character-driven achievement despite the burdensome mythology. The Los Angeles Times also sees value in Duncan Jones’s heartfelt commitment; Variety argues that the same earnestness makes the silliness harder to overlook.

The Hollywood Reporter
24 May 2016 · Sheri Linden
70*

Linden finds the film a crafted, character-driven breakthrough, though its mythology can make it dull or campy for newcomers. She particularly praises the expressive digital characters and the grit of Paula Patton’s Garona.

Read the full review →
Los Angeles Times
9 June 2016 · Justin Chang
65*

Chang finds Warcraft exhausting and cluttered, but ultimately buoyed by Duncan Jones’ heartfelt commitment to its fantastical world. He especially praises the immersive visuals and Toby Kebbell’s expressive performance as Durotan.

Read the full review →
Screen Daily
24 May 2016 · John Hazelton
64*

The accessible page does not reveal the critic’s verdict. It also does not reveal what the review singles out for praise or complaint.

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Little White Lies
26 May 2016 · ★★★ · Anton Bitel
60

The critic finds the film often trite but entertaining, with an audience likely to enjoy its ambitious fantasy world-building. He particularly praises the imposing, convincingly bulky computer-generated orcs and the brutal combat scenes.

Read the full review →
RogerEbert.com
60*

The page could not be read, so its verdict and any singled-out element cannot be verified. The URL identifies a RogerEbert.com review of the 2016 film.

Read the full review →
Total Film
26 May 2016 · ★★★ · Kevin Harley
60

Harley finds the film ambitious but cumbersome, often rushed and emotionally disengaging. He praises the detailed orc world-building and the performance-captured characters, while faulting the crowded story for leaving little room for wonder or investment.

Read the full review →

Straight answers AI written, from our review

Is Warcraft worth watching?
Warcraft is hard to recommend beyond those already attached to its fantasy world; we score it 43 out of 100. Toby Kebbell’s Durotan and the physically convincing orcs give us something to care about, but the crowded, hurried storytelling makes following the conflict more work than pleasure.
How long is Warcraft, and what is it rated?
Warcraft runs 2h 03m and is rated 15+ by the MK in Czechia. It is an action and adventure film.
Where can I watch Warcraft in Czechia?
Warcraft is streaming on Netflix in Czechia, and it is also available to rent from Apple TV from Kč 59.00. Availability is checked daily; the links above go straight to each service.
How violent or frightening is Warcraft, and is it suitable for children?
Warcraft carries a UK 12A certificate and contains fantasy combat whose force comes partly from the orcs’ convincing size and weight. We would be cautious with younger or sensitive children: those bodies make the fighting feel forceful, while the crowded story also asks for patience. Under-12s need an accompanying adult at the cinema.
How does Warcraft compare to The Dark Crystal?
Warcraft is the weaker choice beside The Dark Crystal, which we recommend for the personalities of its handmade creatures and their richly imagined home. Both make their creatures feel physically present, but Warcraft buries its persuasive orcs in hurried introductions. The Dark Crystal sometimes struggles to hold our attention, yet offers more reason to spend time in its fantasy world.
What should I watch after Warcraft?
After Warcraft, try The Dark Crystal (1982, Fi1m 78): Another divided fantasy world, with creatures whose physical presence makes its dangers matter. Then Princess Mononoke (1997, Fi1m 88): For a war between peoples whose competing needs deserve more than a villain; and Excalibur (1981, Fi1m 79): Heavy armour and committed performances make extravagant magic easier to take seriously.

Cast

If you liked this, try…

  1. The Dark Crystal (1982, Fi1m 78)Another divided fantasy world, with creatures whose physical presence makes its dangers matter.

  2. Princess Mononoke (1997, Fi1m 88)For a war between peoples whose competing needs deserve more than a villain.

  3. Hellboy II: The Golden Army (2008) · not reviewed yetDetailed creatures, sympathetic outsiders and a director who lets us enjoy looking.

  4. Excalibur (1981, Fi1m 79)Heavy armour and committed performances make extravagant magic easier to take seriously.

  5. Baahubali: The Beginning (2015) · not reviewed yetGrand battles and forceful emotions, with much clearer reasons to care about either.

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